#pragma once

#include "StdAfx.h"

TutorialHandler* Singleton<TutorialHandler>::m_instance = 0;

TutorialHandler::TutorialHandler()
{
	for(ui32 i = 0; i < NUM_TUTORIALS; ++i)
		m_tutShown[i] = 0;
	m_tutFrame = new TutorialFrame(100, 100, 375, 375);
	m_tutFrame->m_visible = false;
	m_notify = new TutorialNotify();
	m_notify->m_visible = false;
	sUI.AddElement(m_tutFrame);
	sUI.AddElement(m_notify);
}